Physics3D/StructuralComponent.openplx
StructuralComponent
StructuralComponent is Physics3D.System: .doc: """ Work In Progress The StructuralComponent a generic type that is recommented to use as a sub system of a vehicle or another type of heavy machine. A vehicle could consist of many structural components structured hierarchically. The main purpose of the StructuralComponent is to enable a higher level interface for connecting parts of a vehicle. Instead of having one Mate for each pair of mate connectors, we could connect Structural components with StructuralMates (not defined yet). """