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Physics3D/StructuralComponent.openplx

StructuralComponent

StructuralComponent is Physics3D.System:
    .doc: """
Work In Progress

The StructuralComponent a generic type that is recommented to use as a sub system
of a vehicle or another type of heavy machine.
A vehicle could consist of many structural components structured hierarchically.
The main purpose of the StructuralComponent is to enable a higher level
interface for connecting parts of a vehicle.
Instead of having one Mate for each pair of mate connectors,
we could connect Structural components with StructuralMates (not defined yet).
"""