Robotics/Joints/PositionHingeJoint.openplx
PositionHingeJoint
PositionHingeJoint is HingeJoint: actuator becomes Physics3D.Interactions.TorsionSpring: angle: mate.initial_angle
Robotics/Joints/PositionHingeJoint.openplx
PositionHingeJoint is HingeJoint: actuator becomes Physics3D.Interactions.TorsionSpring: angle: mate.initial_angle