Vehicles/Tracks/RigidCylindricalSprocket.openplx
RigidCylindricalSprocket
RigidCylindricalSprocket is CylindricalSprocket: .doc: """ A CylindricalSprocket with a rigid body and a cylinder as contact_geometry. local_center_axis is y direction by default assuming that the non rotated cylinder axis is in y direction. """ local_center_axis: Math.Vec3.Y_AXIS() body becomes RigidCylindricalRoadWheelBody: # Center the body in the road wheel # If anything snaps it is the road wheel frame kinematics.local_transform.position.x: 0 geometry.radius: radius geometry.height: width