Physics3D/Interactions/Hinge.openplx
Hinge
Hinge is Mate: with Physics.Signals.AngleOutputTrait with Physics.Signals.AngularVelocity1DOutputTrait with Physics3D.Signals.Force3DOutputTrait with Physics3D.Signals.Torque3DOutputTrait .doc: """ A hinge which constrain five degrees of freedom between two bodies. The rotation around the main axis of the two connectors is free. The friction around the hinge axis may be specified. """ # SNAP will try to reposition connected body according to initial_angle initial_angle is Real: 0.0 dissipation becomes Physics3D.Interactions.Dissipation.DefaultHingeDissipation flexibility becomes Physics3D.Interactions.Flexibility.DefaultHingeFlexibility toughness becomes Physics3D.Interactions.Toughness.DefaultHingeToughness friction is Physics.Interactions.Dissipation.DefaultFriction angle_output is Physics.Signals.AngleOutput: enabled: false source: this angular_velocity_output is Physics.Signals.AngularVelocity1DOutput: enabled: false source: this torque_output is Physics3D.Signals.Torque3DOutput: source: this enabled: false force_output is Physics3D.Signals.Force3DOutput: source: this enabled: false