Physics3D/Interactions/Prismatic.openplx
Prismatic
Prismatic is Mate: with Physics.Signals.Position1DOutputTrait with Physics.Signals.LinearVelocity1DOutputTrait with Physics3D.Signals.Force3DOutputTrait with Physics3D.Signals.Torque3DOutputTrait .doc: """ A prismatic which constrain five degrees of freedom between two bodies. The translation along the main axis of the two connectors is free. By setting a dry friction coefficient > 0, friction forces will be computed using a normal force defined by the prismatic forces orthogonal to the main axis. """ initial_position is Real: 0.0 dissipation becomes Physics3D.Interactions.Dissipation.DefaultPrismaticDissipation flexibility becomes Physics3D.Interactions.Flexibility.DefaultPrismaticFlexibility toughness becomes Physics3D.Interactions.Toughness.DefaultPrismaticToughness friction is Physics.Interactions.Dissipation.DefaultFriction position_output is Physics.Signals.Position1DOutput: source: this enabled: false velocity_output is Physics.Signals.LinearVelocity1DOutput: source: this enabled: false torque_output is Physics3D.Signals.Torque3DOutput: source: this enabled: false force_output is Physics3D.Signals.Force3DOutput: source: this enabled: false