Physics/Signals/Marshalling.openplx
Marshalling
Field: type is Int # 0 == Bool, 1 == UInt, 2 == Int, 3 == Real size is Int: 0 offset is Int: 0 RealField is Field: type: 3 IntField is Field: type: 2 UIntField is Field: type: 1 BoolField is Field: type: 0 Marshalling: size is Int: 0 offset is Int: 0 array_type is Int: 0 # 0 == None, 1 == Static, 2 == Dynamic, 3 == Flexible