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Physics/Signals/Marshalling.openplx

Marshalling

Field:
    type is Int # 0 == Bool, 1 == UInt, 2 == Int, 3 == Real
    size is Int: 0
    offset is Int: 0

RealField is Field:
    type: 3

IntField is Field:
    type: 2

UIntField is Field:
    type: 1

BoolField is Field:
    type: 0

Marshalling:
    size is Int: 0
    offset is Int: 0
    array_type is Int: 0 # 0 == None, 1 == Static, 2 == Dynamic, 3 == Flexible

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