MachineModeling/Actuators/Linear/Traits/RigidCylinderPart.openplx
RigidCylinderPart
trait RigidCylinderPart: .doc: """ A trait for upgrading a rigid body to one of the two parts of a Linear Cylinder Actuator. """ connector is Physics3D.Interactions.MateConnector: main_axis: Math.Vec3.Y_AXIS() normal: Math.Vec3.X_AXIS() internal_connector is Physics3D.Interactions.MateConnector: main_axis: Math.Vec3.Z_AXIS() normal: Math.Vec3.X_AXIS() length is Real diameter is Real cylinder is Physics3D.Geometries.Cylinder: height: length radius: diameter * 0.5 local_transform: rotation: Math.Quat.from_to(Math.Vec3.Y_AXIS(), Math.Vec3.Z_AXIS()) position: Math.Vec3.from_xyz(0, 0, length * 0.5)