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MachineModeling/Components/Primitive/Axle/RigidCylindrical.openplx

RigidCylindrical

RigidCylindrical is Components.Primitive.Axle.Base:
    with Traits.Cylindrical
    body is Physics3D.Bodies.RigidBody:
        kinematics.local_transform.position: {0,0,0}
    central_connector.redirected_parent: body


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