MachineModeling/Components/Primitive/Axle/RigidCylindrical.openplx
RigidCylindrical
RigidCylindrical is Components.Primitive.Axle.Base:
with Traits.Cylindrical
body is Physics3D.Bodies.RigidBody:
kinematics.local_transform.position: {0,0,0}
central_connector.redirected_parent: body