MachineModeling/Connections/BallSocket/Configurations
NormalCrossAngles
trait NormalCrossAngle: initial_normal_angle is Real initial_cross_angle is Real angle_control_universal is Physics3D.Interactions.Universal: enabled: false connectors: mate.connectors initial_normal_angle: initial_normal_angle initial_cross_angle: initial_cross_angle mate.enable_snap: false