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MachineModeling/Connections/BallSocket/Configurations

NormalCrossAngles

trait NormalCrossAngle:
    initial_normal_angle is Real
    initial_cross_angle is Real

    angle_control_universal is Physics3D.Interactions.Universal:
        enabled: false
        connectors: mate.connectors
        initial_normal_angle: initial_normal_angle
        initial_cross_angle: initial_cross_angle

    mate.enable_snap: false

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