Vehicles/Bulldozers/Components/PushBars/Traits/ConvexShape.openplx
ConvexShape
trait ConvexShape: body.geometry is Physics3D.Geometries.ConvexMesh: vertices: [rear_connector.position, front_connector.position, cylinder_connector.position, front_connector.position + front_connector.main_axis * -0.1, front_connector.position + front_connector.main_axis * 0.1, cylinder_connector.position + cylinder_connector.main_axis * -0.1, cylinder_connector.position + cylinder_connector.main_axis * 0.1, rear_connector.position + rear_connector.main_axis * -0.1, rear_connector.position + rear_connector.main_axis * 0.1] body.visual is Visuals.Geometries.ConvexMesh: vertices: body.geometry.vertices