Control/Keyboard
Controller
Controller: .doc: """ A Control.Keyboard.Controller can be added to a Physics3D.System to add a keyboard control interface to a model. A controller contains a set of Control.Keyboard.KeyBinding through composition. For example: my_keyboard_controller is Control.Keyboard.Controller: up is KeyBinding: keys: ["KEY_up"] hold becomes Actions.Set: targets: [signal_interface.throttle_input] value becomes Real: 2.3 release becomes Actions.Set: targets: hold.targets value becomes Real: 0.0 """ enabled is Bool: false