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Surface Contacts

The interaction properties of two ContactGeometries, belonging to two different Body's, is defined with a SurfaceContact.Model. For example, the collision between two wooden logs, and one log and one rock should be defined by two different SurfaceContact models. It is then fundamental that the geometries of the objects have the intended material assigned. If there is no SurfaceContact model declared for the material pair of two geometries colliding, the behavior should be reduced to a default definition defined by the runtime environment.

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