Visuals/Materials/SurfaceFeatures
BaseColor
trait BaseColor: .doc: """ Defines the base color used in the lighting calculations. For any given point, the color at that point should be interpreted as the color of base_color_map at that point multiplied by the base_color_tint value. """ base_color_tint is Visuals.Properties.Color: Visuals.Properties.Color.from_rgb(1,1,1) base_color_map is Visuals.Textures.DefaultTexture # Propagate outer values to the physical visible light spectrum band visible becomes Visuals.Optics.VisibleBand with Visuals.Optics.SurfaceFeatures.BaseColor: base_color_tint: base_color_tint base_color_map: base_color_map