Robotics/Joints
PositionHingeJoint
PositionHingeJoint is HingeJoint: actuator becomes Physics3D.Interactions.TorsionSpring: angle: mate.initial_angle
Robotics/Joints
PositionHingeJoint is HingeJoint: actuator becomes Physics3D.Interactions.TorsionSpring: angle: mate.initial_angle